

Magic, such as Alteration, can cause level up when a certain number of Alteration spells, such as Feather, are cast.

For example, Security in Oblivion increases when locks are successfully picked or when lockpicks break. Skills, alternatively, are leveled by performing actions governed by the skill. In The Elder Scrolls, character level increases on a 1 by 1 basis each time a certain quota of skill levels are achieved. Experience points are awarded by completing tasks outlined by Characters or by killing hostile foes. Level increases upon being awarded experience points (colloquially referred to as "XP"). Non-native to The Elder Scrolls, character level is a game term across role-playing games. The most rudimentary level is 1, while the maximum level differs across games in The Elder Scrolls series. Character Level is a statistic denoting the strength of the player character, NPCs, and hostile entities.
